Name |
Cat. |
Power |
Accuracy |
PP |
Description/Effects |
Baton Pass |
 |
- |
- |
64 |
The user switches out, passing all stats changes and potential substitute and confusion to the Pokémon that replaces it. |
/
|
Belly Drum |
 |
- |
- |
16 |
The user sacrifices half of its max HP and boosts its Attack stat to its maximum (+6).
If the user has 50% of its max HP or less when using Belly Drum, a bug boosts its Attack stat by 2 stages without losing any HP. |
/
|
Body Slam |
 |
85 |
100 |
24 |
30% chance to paralyse the target. |
|
Charm |
 |
- |
100 |
32 |
Lowers the target's Attack stat by 2 stages. |
|
Double-Edge |
 |
120 |
100 |
24 |
The user receives recoil damage equal to 1/4 of the damage done to the target. |
|
Explosion |
 |
250 |
100 |
8 |
Causes the user to faint. Halves the Defense stat during damage calculation. |
|
Growl |
 |
- |
100 |
64 |
Lowers the target's Defense stat by 1 stage. |
|
Growth |
 |
- |
- |
64 |
Boosts the user's Special Attack stat by 1 stage. |
|
Heal Bell |
 |
- |
- |
8 |
Cures the user and each Pokémon in the user's team of all status conditions (burn, freeze, paralysis, poison, sleep). |
/
|
Lovely Kiss |
 |
- |
75 |
16 |
Puts the target to sleep. |
|
Mean Look |
 |
- |
- |
8 |
Prevent the target from switching, unless it is using Baton Pass ; the Pokémon that is taking its place is also unable to switch out.
The effect lasts as long as the user is on the field. |
|
Milk Drink |
 |
- |
- |
16 |
The user recovers 50% of its max HP. |
|
Moonlight |
 |
- |
- |
8 |
The user recovers 50% of its max HP if no weather condition is active, all of its HP during harsh sunlight
and only 1/4 under rain and sandstorm. |
|
Morning Sun |
 |
- |
- |
8 |
The user recovers 50% of its max HP if no weather condition is active, 2/3 during harsh sunlight and only 1/4 under rain and sandstorm. |
|
Pain Split |
 |
- |
100 |
32 |
The HP of both Pokémon are added together and both Pokémon are given back an equal amount of HP. |
|
Perish Song |
 |
- |
- |
8 |
Both Pokémon are affected by a countdown starting at 4 and decreasing by 1 at the end of each turn.
When the countdown falls to 0, the Pokémon faints. |
|
Protect |
 |
- |
- |
16 |
Protects the user from every moves directed at it during this turn. Cannot be used if the user is behind a substitute.
Probability to use Protect successfully (100% the first time) is halved at each use. Priority +3. |
|
Rapid Spin |
 |
20 |
100 |
64 |
Removes Spikes on the user's side only and frees it from the effect of Leech Seed. |
|
Recover |
 |
- |
- |
32 |
The user recovers 50% of its max HP. |
/
|
Return |
 |
1 to 102 |
100 |
32 |
Power is maxed if the user's happiness is maxed and vice-versa. |
|
Roar |
 |
- |
100 |
32 |
Sends randomly an other Pokémon of the opponent's team onto the field. Priority -1. |
|
Screech |
 |
- |
85 |
64 |
Lowers the target's Defense stat by 2 stages. |
|
Self-Destruct |
 |
200 |
100 |
8 |
Causes the user to faint. Halves the Defense stat during damage calculation. |
|
Sing |
 |
- |
55 |
24 |
Puts the target to sleep. |
... /
|
Sleep Talk |
 |
- |
- |
16 |
Has to be used when the user is asleep ; uses randomly one of the 3 others user's moves.
The selected move won't lose any PP, Sleep Talk's PP alone will be affected. If the move Rest happens to be selected through
this process, the user's HP will be fully restaured and its sleeping countdown will be reseted. |
|
Soft-Boiled |
 |
- |
- |
16 |
The user recovers 50% of its max HP. |
|
Substitute |
 |
- |
- |
16 |
Puts the user behind a substitute by sacrificing 25% of its max HP. |
|
Swords Dance |
 |
- |
- |
48 |
Boosts the user's Attack stat by 2 stages. |
/
|
Whirlwind |
 |
- |
100 |
32 |
Sends randomly an other Pokémon of the opponent's team onto the field. Priority -1. |
|